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28 April 2015 15:44![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
P L A Y E R I N F O R M A T I O N
Your Name: Hika
OOC Journal:
hikaranko
Under 18? If yes, what is your age?: NOPE
Email + IM: hikaranko@gmail.com, AIM: goldeyeflower
Characters Played at Ataraxion: N/A
C H A R A C T E R I N F O R M A T I O N
Name: Hiro Hamada
Canon: Disney's Big Hero 6
Original or Alternate Universe: Original
Canon Point: post-movie
Number: 170
Setting:
The events of Big Hero 6 takes place in a city called San Fransokyo - a place extremely similar to our real world's San Francisco (geographically identical to it, in fact), except with a distinctly Japanese architectural flair. In the history of their world, this amalgamation of the two cities happened when Japan stepped in to help rebuild San Francisco when it was heavily damaged in the great earthquake of 1908. Their influence has been present ever since, and this close relationship between Japan and the USA has clearly launched their technology 20 - 30 years ahead of the real world. In San Fransokyo, multiple wind turbine stations float high over the city of San Fransokyo, robot fights can take place in seedy back alleys, no one blinks at the sight of a robot walking through the streets. Here, invention and innovation is the name of the game. The movie takes place during the 95th anniversary of the Golden Gate Bridge, which would make it the year 2032.
History:
For the ten years prior to the movie's events, ever since an unnamed event that claimed the lives of their parents when Hiro was only three, Hiro and his brother Tadashi had been raised by their aunt Cass in her cafe. They were a loving and close knit family, and the inventiveness of the two brothers was encouraged in every way Aunt Cass could manage. Hiro is a born genius, proving himself as such from a very early age. This got him quite a bit of unwanted attention from reporters and various schools competing for his enrollment - all of which he was far too young to understand. Once he actually started going to school, he skipped multiple grades again and again until he finally graduated high school at 13. This made him a prime target for bullying, unfortunately, but Tadashi always did whatever he could to keep his brother safe and happy, even teaching him a little bit of karate and self-defense just so that he'd be able to get away when he had to.
By the time Hiro graduates from high school (and the movie begins), he's completely rooted in his rebellious, trouble-making phase. He feels he doesn't really need friends outside of his family, and instead chooses to hustle underground bot fighters for money. It's only after he's finally busted and called out as a hustler that he really finds himself in more trouble than he's prepared for. Tadashi comes to his rescue, but they're both caught in a botfighting raid, arrested and shoved into a jail cell to do a few hours of hard time - along with his extremely disappointed, unhappy older brother who'd been trying to get him out of the botfighting scene all along. It's then he's truly introduced to the wonders of the San Fransokyo Institute of Technology. There he meets Tadashi's friends and classmates, who immediately choose to befriend Hiro, as well as Tadashi's health care robot, Baymax. He's also fortunate enough to run into Professor Robert Callaghan, their world's Father of Robotics and Hiro's idol, who challenges Hiro to start pushing his boundaries and stop taking the easy route. It's after these encounters that he refocuses and starts to change his tune. His goal then becomes to wow the professor at the next SFIT school showcase and get accepted into the San Fransokyo Institute of Technology, much to Tadashi's delight.
Hiro presents his microbots - his latest, most innovative and mind-blowing invention that he developed in the span of about 2 weeks - at the showcase and, in spite of his nervousness, is met with wild success. He's approached by Alistair Krei, the owner of the biggest technology company in (possibly) the world, who offers to buy his microbots for an undisclosed but clearly ridiculous amount of money. Prof. Callaghan cautions Hiro to be wary of corporate sharks like Krei, and so Hiro turns the offer down in favor of continuing to develop them. Immediately after, Hiro's excited to be personally handed an acceptance letter from the professor himself. However, that very same night the expo hall erupts into flames and Hiro's brother is killed in an explosion while trying to save Prof. Callaghan. This sends Hiro on a downward spiral into a deep depression.
Hiro's depression lasts for an undetermined number of weeks. The next time the audience sees him after his brother's wake, classes have long since started and Hiro has yet to leave his room, see his friends, or eat a proper meal, let alone register for school despite his Aunt Cass's numerous efforts to help get him going. This only changes when Tadashi's invention Baymax activates and attempts to treat Hiro's grief, initially (and incorrectly) diagnosing his moodiness as puberty. In his attempt to alleviate his "pubescent mood swings," Baymax finds an active microbot and sets out to find out where it's trying to go. Unable to let anything of Tadashi's get lost or damaged, Hiro is forced to go outside of his room to catch Baymax and bring him back. They end up running into a masked man who'd stolen and begun mass producing his microbots instead. The masked man attempts to kill him for discovering his hiding place, and though Hiro goes straight to the police to tell them what happened, his story is too unbelievable and is met with nothing but skepticism.
Once home, Hiro realizes that this masked man must have started the fire at the SFIT expo to hide the theft of his invention, which also makes him responsible for his brother's death. Spurned on by the notion ofrevenge justice, Hiro turns himself, Baymax, and the rest of his friends (once they also find out whats going on) into a group of superheroes to take the masked man on. It's over the course of this that Hiro really begins to bond with these people, and they become more to him than just "Tadashi's friends from school." He grows especially close to Baymax, who refuses to leave his side since he considers Hiro to be his primary patient.
During their next encounter with Tadashi's killer, Hiro gets consumed by the need for revenge and actually snaps, ordering Baymax to kill the masked man. Fortunately he is stopped by his friends, but at the time Hiro views this as a betrayal and runs off on his own. Baymax is the one who talks Hiro down, showing him an old video of Tadashi that helps Hiro find his way again. He is then rejoined by his friends, who help him solve the last pieces of the puzzle involving their masked enemy, which sends them into their last confrontation against him. Over the course of the final battle, everyone finds their places and realize themselves as a true team, with Hiro emerging as the strategist and leader.
The team succeeds in stopping their enemy, but not without a cost. Baymax sacrifices himself to save Hiro and another innocent life, and is lost to a portal leading into a wormhole. Hiro is heartbroken once again by this loss, except this time he truly knows and understands that he has a loving support system to fall back on, and he'll always hold his memories close to his heart. It's not until some time after Hiro's begun attending classes at SFIT that he discovers the "heart" of Baymax - his original programming chip that Tadashi made - held tightly inside of Baymax's fist. This enables him to rebuild Baymax, and their superhero team really comes into its own.
Personality:
First and foremost, Hiro Hamada is completely, undeniably, absolutely a genius. This is a fact that's been true all his life, possibly ever since he was a toddler (if deleted scenes are to be believed), and his pursuit of knowledge has always been heavily encouraged by his aunt and older brother. He was building basic robots and (according to the BH6 manga) was solving equations on his older brother's homework before he even started going to school. So it's no wonder that he skipped right through a lot of grade levels and actually graduated high school at the age of 13. Knowing this, it's safe to assume that Hiro aced every school subject under the sun and is a veritable fount of information. As a result, he values logic and science very highly, and can be highly skeptical of most anything that seems suspicious or out of place. Of course, he's still a teenager with a desire to behave as teenagers do, and once he's out of school, that leads to him not applying his knowledge where it could prove most useful. Much of what he's retained simply sits somewhere in the databanks of his mind, waiting for later access.
While flying through school did wonders for his brain and his ability to soak up information like a sponge, it didn't help him develop the kind of social skills that most kids his age have. Constantly being the youngest and the brain of his class alienated him from his classmates, perhaps even got him bullied and/or made fun of by the other kids (according to both the deleted scenes and the BH6 manga). This helped put him into a mindset in which he believed that his peers on a whole basically sucked, and that he stood superior not only to them, but to most other people. As a result, he got really good at upsetting people and making enemies -- even if/when he didn't actually mean to. So instead of hanging out with classmates after school, Hiro spent the majority of his free time indoors, playing video games or building robots. Really the only friend Hiro ever had through his formative years was his brother Tadashi, who he loved and respected dearly.
It might not be fair to say that much of Hiro's world revolved around Tadashi, but... in a sense, it did. Much of the time, Tadashi acted as a kind of lifeline between Hiro and the rest of the world, the only way Hiro would remember that there's more out there than science and inventions. It was always through Tadashi's prodding, teasing, advice, and encouragement that Hiro found himself really able to do anything whenever he felt out of his depth (something that only seemed to happen when rising to a new challenge), and he's forever grateful to his brother for it. (SLIGHT SPOILER?) All of this is why Tadashi's death affected him so deeply. He felt like he not only lost his brother, but like he lost a grip on reality, and he spiraled into a deep depression that almost no one could pull him out of. Lucky for him, he accidentally activated Baymax and was (forcibly) reunited with Tadashi's friends from the university, which sets him on the path to recovery.
Hiro's loyalty lies deeply rooted within his family (and his few friends, once he makes them). He's never known his parents since they died when he was three, so Tadashi and their Aunt Cass are the only family he's ever really known. They're also really the only people he'd ever put any trust or faith in as he grew up. Because of this, Hiro's ability to connect and communicate with other people is slightly skewed. He can be shy and awkward in front of crowds and strangers, at least until he starts to feel more comfortable. He makes more friends through Tadashi over the course of the movie, and even during his first meetings with them he was somewhat quiet and awkward. Fortunately for him, these friends were equally as big-brained and science oriented as himself, and that gave them common ground to work with. Ultimately, they all grow to become great friends and an extremely tightly knit group. He's shown real warmth and compassion when around the people closest to him, and is deeply appreciative of his friends and family. Once he puts his faith in someone, it takes a lot to rattle it. Ordinarily this would be considered a good thing, except Hiro sometimes takes it a step too far; there are times when he's quick to make a judgment call and puts his trust into someone who doesn't deserve it.
Hiro's a teenage boy. He has pretty ordinary wants and needs like most teenagers do. He loves robots and violence does very little to phase him (until it's directed at him, at which time he has the perfectly normal reaction of wanting a means to defend himself). He's a free spirit in want of a little adventure, a little excitement, some money to pay for the parts he needs to build a copy of the Tianhe-2 supercomputer, and the freedom to run around and do what he feels he needs to do. And he does it all with a healthy overdose of sass and sarcasm. It's a trait he seems to have picked up from his aunt and his brother - picked up and upgraded to an extreme level, as he tends to do with most things. Sass is his primary form of speech once he's gotten comfortable. He rarely gets out more than a few sentences before the sarcasm and the smart-aleck remarks start flying. It comes largely from an arrogance born of his naturally high intellect, and partially from the need to be able to deflect the jabs and negative comments he'd received so much as a child.
Unfortunately, the saying "idle hands are the devil's playground" stands very true for Hiro and his big brain. Because of his brilliance, he has a fantastic knack for getting himself into (and, to be fair, out of) trouble. He can analyze a situation and formulate a strategy based on resources and circumstance, connecting dots that not many others can see - An ability that's used for good as well as evil. He's a terribly good liar when he wants to be (it helps to have a face as innocent-looking as his) and more often than not knows how to manipulate others into doing what he wants/needs (for example, goading a gambler into betting more money by offering himself up as an easy target). Sometime within the year after Hiro graduated high school, he'd turned to illegally betting on and participating in bot-fights, presumably to help him fund his many science/robot projects, despite it meaning he'd have to run with less savory types from the underground. This doesn't appear to have ever scared him, as he's shown from the start to be a seasoned hustler. The fight against Yama shown at the beginning of the movie seems to be the first and only time he ever got called out as one. This goes to show just how headstrong and stupidly brave he can be, though it also speaks volumes to the kind of terrible ideas he's perfectly capable of having.
Hiro's a hard worker when he puts his mind to it. Once he knows what he wants/needs to do and how to do it, he throws himself into it full force. He doesn't like to half-ass anything, and there's no such thing as an unimportant project to him. The only trick is motivating him into action. Many things in life have thus far come to him pretty easily; good grades in school, learning whatever he wants to, winning bot fights, etc. So at one point he believed that there were no great challenges left for him to conquer. This changed when he got a firsthand look at the San Fransokyo Institute of Technology robotics lab, and was introduced to the people who would become his friends and to the man who was essentially considered the father of robotics. It was here that he felt he'd been truly challenged to push the boundaries and to do more with his genius mind than he had been until that point. From there, hard work and looking for new angles on what had previously been seen as mundane became something of a mantra for him.
Despite his genius and his cockiness, surprisingly enough Hiro has a tendency to wear his heart on his sleeve. It's fairly easy to tell what he's feeling just by looking at his face -- though that doesn't mean he's going to be willing to talk about it without some serious coaxing. And although Hiro's standing is more on the side of "good", he has his moments of real darkness. When he feels an emotion strongly enough, it can easily consume him in its entirety. Anger in particular is something that really has an ability to overwhelm the more logical and rational sides of his mind, and when this happens he's quick to make extremely rash decisions without a moment's hesitation or consideration for others. (SPOILER: We see this very plainly when he attempts to have Baymax kill the object of his anger.) His ability to focus turns him into a bit of a force to be reckoned with in these cases, and he truly becomes his own worst enemy. The grief of losing his brother was another moment in which he was consumed by emotion, getting pulled into a depression and making him forget how to properly interact with other people.
While Hiro has a tendency to rub people the wrong way with the way he talks and comes off as a pretty insufferable know it all, he's still a good kid. His genius gives him the potential and the ability to do some truly amazing things (like build super-powered super-suits), but it also gives him the kind of brazenness and stubbornness that could lead him down all the wrong paths. It's not easy being a teenage prodigy, especially when you're in the midst of growing through some deep emotional pain. It makes a guy pretty impressionable - at least by the right kind of people. But ultimately, Hiro can only hope that he's making the right choices. After all, that's what his brother would've wanted him to do.
Abilities, Weaknesses and Power Limitations:
Physically, Hiro is a completely normal human teenager and has all the typical strengths and weaknesses of such. He's quite scrawny, so he may actually be even easier to cut and break than others. He does at least know a little bit of karate thanks to his brother, and that keeps him fairly physically fit. At the very least, he's really good at running a lot.
Mentally, Hiro has a genius intellect and a knack for invention, which enabled him to build super suits for himself and his friends. Among his inventions are: a champion botfighter called MegaBot made with magnetic bearing servos, a swarm of minitiarized robots controlled by thought that can perform any task imaginable, battle armor to fit onto an inflatable robot with chemical thrusters that enable it to fly, a chem-lab in a purse, electro magnetic levitation powered discs to skate on, laser induced plasma blades on gloves, a fire breathing monster suit, rocket-boots to fit on a cat's feet, and surely many many more.
Super Suit: Hiro's suit is fairly basic. There is a communicator in his helmet with a unique frequency that's linked to the rest of the team. In the arm brace of his left glove is a minitiarized computer that's primarily used for making repairs on the fly. There are also powerful electric magnets in his gloves, kneepads, and shoes that allow him to sit securely on Baymax's back while flying.
Other skills include: the ability to speak fluent English, proficient Japanese, extremely limited Spanish (mostly thanks to Honey Lemon), and a touch of Klingon (thanks to Wasabi).
Inventory:
Hiro's helmet and gloves from his super suit, Baymax's karate chip, an out of battery tablet, and one (1) oversized San Fransokyo Intitute of Technology sweater.
Appearance: Regular Outfit and Super Suit
Hiro's a young, half-Japanese half-Caucasian boy, standing at 5'0" (152 cm) in height. He's got a mop of dark hair that's in a state of perpetual bedhead, sticking up and out at all angles without a care in the world. He has bright brown eyes, thick brows and lashes, and a slight gap between his two front teeth. He's at that age where he looks a little awkward in his skin, scrawny and gangly and can be easily picked up and tossed around. He usually wears a dark blue zip-up hoodie, a brightly colored tee-shirt (usually with a robot image on it), long khaki cargo shorts, and hi-tops with yellow laces.
Age: 14
AU Clarification:
S A M P L E S
Log Sample:
Space. They told him that he was now on a spaceship up in space. An actual spaceship in actual outer space. Hiro had to ask them about this several times, just to make sure that he heard them right and that they weren't trying to mess with a teenage boy and hisnerdy sci-fi fantasies. And even after they'd run out of ways to explain to him that no, this wasn't a joke, Hiro remained as firmly skeptical as ever.
At least until he'd finally started walking around the ship. And he began to realize that if this was supposed to be a joke, it was a really elaborate one. Tech that he could've barely even begun to imagine was oozing out of every wall. It almost felt like he was drowning in scientific advancement, and it had him picking up the pace and trying to explore every room he could squirm his way into. He got kicked out a lot, since he was a fourteen year old kid and was poking his head into areas that apparently passengers weren't supposed to go into. Not that any of that bothered him. He just kept going. For a while, the shuttle bay was one of his favorite places, since it was there that he could actually see out into space for himself. But then he discovered the Engineering Complex.
In a word, the place was just... incredible. It was huge and sprawling and full of complex tech that Hiro'd never seen before and he was drawn in like a moth to the flame. His eyes were wide as he moved carefully through the area, and he did everything he could to keep his itching hands at his sides just to avoid getting kicked out too quickly. Once or twice he paused and looked around to make sure that no one was looking at him, then traced his fingers over some of the equipment. There were massive generators and so much milling equipment and - Were those trucks hovering as they transported equipment?! It's a roboticist's dream come true and there are absolutely stars in Hiro's eyes as he walks around. Every now and then that comm device they gave him makes some kind of alert noise, but he promptly ignores it in favor of his exploration. Whenever he's told not to do something or go somewhere, it really only makes him want to do it more.
Eventually he finds his way into the salvage area, and it's there where he can basically feel his brain kick into overdrive while he stares, slack-jawed, at what's essentially a gold mine for him. He can't tell at a glance if it's nothing but sheets of metal or if there's anything else in there - old circuitry, motherboards, even certain chemical wastes could prove useful somehow - which really only means one thing to him. He needs to dig in.
Hiro only hesitates for a second, just to take a cursory look around to make sure no one was going to show up and forcibly drag him away, but once that's done he's turning to the heaps of junk with a wide grin and a mischievous glint in his eye. As they say, one man's trash is another man's treasure. Time to get to work.
Comms Sample:
[When the feed switches on, it shows Hiro flushed, breathless, and clearly ducked into a small, dark hiding place. He tries to keep his voice down when he speaks so that he won't be easily found, but who even knows what someone might be able to hear.]
So-- here's a question. Totally hypothetical, but let's say you got caught sneaking into areas you shouldn't be in or touching things maybe no one wants you to touch. What would you say is the best way of getting out of it?
[He only asks because his usual tactic of "play the totally innocent/dumb kid card" doesn't seem to work so well on the few staff members on the bridge, which has ended up with him kind of backed up into a corner. He wouldn't bother asking a whole bunch of strangers otherwise. Hiro bites his lip, glances outside of his little hiding spot, then turns back to the camera with just the tiniest smirk.]
Alternately, I might need someone to help bail me out of a tight spot. It's not as bad as it sounds, I swear. I could just use an extra pair of hands wheeling out some spare parts I found lying around.
[They weren't actually lying around when he got them, but the less people know, the better.] Any takers?
Your Name: Hika
OOC Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Under 18? If yes, what is your age?: NOPE
Email + IM: hikaranko@gmail.com, AIM: goldeyeflower
Characters Played at Ataraxion: N/A
C H A R A C T E R I N F O R M A T I O N
Name: Hiro Hamada
Canon: Disney's Big Hero 6
Original or Alternate Universe: Original
Canon Point: post-movie
Number: 170
Setting:
The events of Big Hero 6 takes place in a city called San Fransokyo - a place extremely similar to our real world's San Francisco (geographically identical to it, in fact), except with a distinctly Japanese architectural flair. In the history of their world, this amalgamation of the two cities happened when Japan stepped in to help rebuild San Francisco when it was heavily damaged in the great earthquake of 1908. Their influence has been present ever since, and this close relationship between Japan and the USA has clearly launched their technology 20 - 30 years ahead of the real world. In San Fransokyo, multiple wind turbine stations float high over the city of San Fransokyo, robot fights can take place in seedy back alleys, no one blinks at the sight of a robot walking through the streets. Here, invention and innovation is the name of the game. The movie takes place during the 95th anniversary of the Golden Gate Bridge, which would make it the year 2032.
History:
For the ten years prior to the movie's events, ever since an unnamed event that claimed the lives of their parents when Hiro was only three, Hiro and his brother Tadashi had been raised by their aunt Cass in her cafe. They were a loving and close knit family, and the inventiveness of the two brothers was encouraged in every way Aunt Cass could manage. Hiro is a born genius, proving himself as such from a very early age. This got him quite a bit of unwanted attention from reporters and various schools competing for his enrollment - all of which he was far too young to understand. Once he actually started going to school, he skipped multiple grades again and again until he finally graduated high school at 13. This made him a prime target for bullying, unfortunately, but Tadashi always did whatever he could to keep his brother safe and happy, even teaching him a little bit of karate and self-defense just so that he'd be able to get away when he had to.
By the time Hiro graduates from high school (and the movie begins), he's completely rooted in his rebellious, trouble-making phase. He feels he doesn't really need friends outside of his family, and instead chooses to hustle underground bot fighters for money. It's only after he's finally busted and called out as a hustler that he really finds himself in more trouble than he's prepared for. Tadashi comes to his rescue, but they're both caught in a botfighting raid, arrested and shoved into a jail cell to do a few hours of hard time - along with his extremely disappointed, unhappy older brother who'd been trying to get him out of the botfighting scene all along. It's then he's truly introduced to the wonders of the San Fransokyo Institute of Technology. There he meets Tadashi's friends and classmates, who immediately choose to befriend Hiro, as well as Tadashi's health care robot, Baymax. He's also fortunate enough to run into Professor Robert Callaghan, their world's Father of Robotics and Hiro's idol, who challenges Hiro to start pushing his boundaries and stop taking the easy route. It's after these encounters that he refocuses and starts to change his tune. His goal then becomes to wow the professor at the next SFIT school showcase and get accepted into the San Fransokyo Institute of Technology, much to Tadashi's delight.
Hiro presents his microbots - his latest, most innovative and mind-blowing invention that he developed in the span of about 2 weeks - at the showcase and, in spite of his nervousness, is met with wild success. He's approached by Alistair Krei, the owner of the biggest technology company in (possibly) the world, who offers to buy his microbots for an undisclosed but clearly ridiculous amount of money. Prof. Callaghan cautions Hiro to be wary of corporate sharks like Krei, and so Hiro turns the offer down in favor of continuing to develop them. Immediately after, Hiro's excited to be personally handed an acceptance letter from the professor himself. However, that very same night the expo hall erupts into flames and Hiro's brother is killed in an explosion while trying to save Prof. Callaghan. This sends Hiro on a downward spiral into a deep depression.
Hiro's depression lasts for an undetermined number of weeks. The next time the audience sees him after his brother's wake, classes have long since started and Hiro has yet to leave his room, see his friends, or eat a proper meal, let alone register for school despite his Aunt Cass's numerous efforts to help get him going. This only changes when Tadashi's invention Baymax activates and attempts to treat Hiro's grief, initially (and incorrectly) diagnosing his moodiness as puberty. In his attempt to alleviate his "pubescent mood swings," Baymax finds an active microbot and sets out to find out where it's trying to go. Unable to let anything of Tadashi's get lost or damaged, Hiro is forced to go outside of his room to catch Baymax and bring him back. They end up running into a masked man who'd stolen and begun mass producing his microbots instead. The masked man attempts to kill him for discovering his hiding place, and though Hiro goes straight to the police to tell them what happened, his story is too unbelievable and is met with nothing but skepticism.
Once home, Hiro realizes that this masked man must have started the fire at the SFIT expo to hide the theft of his invention, which also makes him responsible for his brother's death. Spurned on by the notion of
During their next encounter with Tadashi's killer, Hiro gets consumed by the need for revenge and actually snaps, ordering Baymax to kill the masked man. Fortunately he is stopped by his friends, but at the time Hiro views this as a betrayal and runs off on his own. Baymax is the one who talks Hiro down, showing him an old video of Tadashi that helps Hiro find his way again. He is then rejoined by his friends, who help him solve the last pieces of the puzzle involving their masked enemy, which sends them into their last confrontation against him. Over the course of the final battle, everyone finds their places and realize themselves as a true team, with Hiro emerging as the strategist and leader.
The team succeeds in stopping their enemy, but not without a cost. Baymax sacrifices himself to save Hiro and another innocent life, and is lost to a portal leading into a wormhole. Hiro is heartbroken once again by this loss, except this time he truly knows and understands that he has a loving support system to fall back on, and he'll always hold his memories close to his heart. It's not until some time after Hiro's begun attending classes at SFIT that he discovers the "heart" of Baymax - his original programming chip that Tadashi made - held tightly inside of Baymax's fist. This enables him to rebuild Baymax, and their superhero team really comes into its own.
Personality:
First and foremost, Hiro Hamada is completely, undeniably, absolutely a genius. This is a fact that's been true all his life, possibly ever since he was a toddler (if deleted scenes are to be believed), and his pursuit of knowledge has always been heavily encouraged by his aunt and older brother. He was building basic robots and (according to the BH6 manga) was solving equations on his older brother's homework before he even started going to school. So it's no wonder that he skipped right through a lot of grade levels and actually graduated high school at the age of 13. Knowing this, it's safe to assume that Hiro aced every school subject under the sun and is a veritable fount of information. As a result, he values logic and science very highly, and can be highly skeptical of most anything that seems suspicious or out of place. Of course, he's still a teenager with a desire to behave as teenagers do, and once he's out of school, that leads to him not applying his knowledge where it could prove most useful. Much of what he's retained simply sits somewhere in the databanks of his mind, waiting for later access.
While flying through school did wonders for his brain and his ability to soak up information like a sponge, it didn't help him develop the kind of social skills that most kids his age have. Constantly being the youngest and the brain of his class alienated him from his classmates, perhaps even got him bullied and/or made fun of by the other kids (according to both the deleted scenes and the BH6 manga). This helped put him into a mindset in which he believed that his peers on a whole basically sucked, and that he stood superior not only to them, but to most other people. As a result, he got really good at upsetting people and making enemies -- even if/when he didn't actually mean to. So instead of hanging out with classmates after school, Hiro spent the majority of his free time indoors, playing video games or building robots. Really the only friend Hiro ever had through his formative years was his brother Tadashi, who he loved and respected dearly.
It might not be fair to say that much of Hiro's world revolved around Tadashi, but... in a sense, it did. Much of the time, Tadashi acted as a kind of lifeline between Hiro and the rest of the world, the only way Hiro would remember that there's more out there than science and inventions. It was always through Tadashi's prodding, teasing, advice, and encouragement that Hiro found himself really able to do anything whenever he felt out of his depth (something that only seemed to happen when rising to a new challenge), and he's forever grateful to his brother for it. (SLIGHT SPOILER?) All of this is why Tadashi's death affected him so deeply. He felt like he not only lost his brother, but like he lost a grip on reality, and he spiraled into a deep depression that almost no one could pull him out of. Lucky for him, he accidentally activated Baymax and was (forcibly) reunited with Tadashi's friends from the university, which sets him on the path to recovery.
Hiro's loyalty lies deeply rooted within his family (and his few friends, once he makes them). He's never known his parents since they died when he was three, so Tadashi and their Aunt Cass are the only family he's ever really known. They're also really the only people he'd ever put any trust or faith in as he grew up. Because of this, Hiro's ability to connect and communicate with other people is slightly skewed. He can be shy and awkward in front of crowds and strangers, at least until he starts to feel more comfortable. He makes more friends through Tadashi over the course of the movie, and even during his first meetings with them he was somewhat quiet and awkward. Fortunately for him, these friends were equally as big-brained and science oriented as himself, and that gave them common ground to work with. Ultimately, they all grow to become great friends and an extremely tightly knit group. He's shown real warmth and compassion when around the people closest to him, and is deeply appreciative of his friends and family. Once he puts his faith in someone, it takes a lot to rattle it. Ordinarily this would be considered a good thing, except Hiro sometimes takes it a step too far; there are times when he's quick to make a judgment call and puts his trust into someone who doesn't deserve it.
Hiro's a teenage boy. He has pretty ordinary wants and needs like most teenagers do. He loves robots and violence does very little to phase him (until it's directed at him, at which time he has the perfectly normal reaction of wanting a means to defend himself). He's a free spirit in want of a little adventure, a little excitement, some money to pay for the parts he needs to build a copy of the Tianhe-2 supercomputer, and the freedom to run around and do what he feels he needs to do. And he does it all with a healthy overdose of sass and sarcasm. It's a trait he seems to have picked up from his aunt and his brother - picked up and upgraded to an extreme level, as he tends to do with most things. Sass is his primary form of speech once he's gotten comfortable. He rarely gets out more than a few sentences before the sarcasm and the smart-aleck remarks start flying. It comes largely from an arrogance born of his naturally high intellect, and partially from the need to be able to deflect the jabs and negative comments he'd received so much as a child.
Unfortunately, the saying "idle hands are the devil's playground" stands very true for Hiro and his big brain. Because of his brilliance, he has a fantastic knack for getting himself into (and, to be fair, out of) trouble. He can analyze a situation and formulate a strategy based on resources and circumstance, connecting dots that not many others can see - An ability that's used for good as well as evil. He's a terribly good liar when he wants to be (it helps to have a face as innocent-looking as his) and more often than not knows how to manipulate others into doing what he wants/needs (for example, goading a gambler into betting more money by offering himself up as an easy target). Sometime within the year after Hiro graduated high school, he'd turned to illegally betting on and participating in bot-fights, presumably to help him fund his many science/robot projects, despite it meaning he'd have to run with less savory types from the underground. This doesn't appear to have ever scared him, as he's shown from the start to be a seasoned hustler. The fight against Yama shown at the beginning of the movie seems to be the first and only time he ever got called out as one. This goes to show just how headstrong and stupidly brave he can be, though it also speaks volumes to the kind of terrible ideas he's perfectly capable of having.
Hiro's a hard worker when he puts his mind to it. Once he knows what he wants/needs to do and how to do it, he throws himself into it full force. He doesn't like to half-ass anything, and there's no such thing as an unimportant project to him. The only trick is motivating him into action. Many things in life have thus far come to him pretty easily; good grades in school, learning whatever he wants to, winning bot fights, etc. So at one point he believed that there were no great challenges left for him to conquer. This changed when he got a firsthand look at the San Fransokyo Institute of Technology robotics lab, and was introduced to the people who would become his friends and to the man who was essentially considered the father of robotics. It was here that he felt he'd been truly challenged to push the boundaries and to do more with his genius mind than he had been until that point. From there, hard work and looking for new angles on what had previously been seen as mundane became something of a mantra for him.
Despite his genius and his cockiness, surprisingly enough Hiro has a tendency to wear his heart on his sleeve. It's fairly easy to tell what he's feeling just by looking at his face -- though that doesn't mean he's going to be willing to talk about it without some serious coaxing. And although Hiro's standing is more on the side of "good", he has his moments of real darkness. When he feels an emotion strongly enough, it can easily consume him in its entirety. Anger in particular is something that really has an ability to overwhelm the more logical and rational sides of his mind, and when this happens he's quick to make extremely rash decisions without a moment's hesitation or consideration for others. (SPOILER: We see this very plainly when he attempts to have Baymax kill the object of his anger.) His ability to focus turns him into a bit of a force to be reckoned with in these cases, and he truly becomes his own worst enemy. The grief of losing his brother was another moment in which he was consumed by emotion, getting pulled into a depression and making him forget how to properly interact with other people.
While Hiro has a tendency to rub people the wrong way with the way he talks and comes off as a pretty insufferable know it all, he's still a good kid. His genius gives him the potential and the ability to do some truly amazing things (like build super-powered super-suits), but it also gives him the kind of brazenness and stubbornness that could lead him down all the wrong paths. It's not easy being a teenage prodigy, especially when you're in the midst of growing through some deep emotional pain. It makes a guy pretty impressionable - at least by the right kind of people. But ultimately, Hiro can only hope that he's making the right choices. After all, that's what his brother would've wanted him to do.
Abilities, Weaknesses and Power Limitations:
Physically, Hiro is a completely normal human teenager and has all the typical strengths and weaknesses of such. He's quite scrawny, so he may actually be even easier to cut and break than others. He does at least know a little bit of karate thanks to his brother, and that keeps him fairly physically fit. At the very least, he's really good at running a lot.
Mentally, Hiro has a genius intellect and a knack for invention, which enabled him to build super suits for himself and his friends. Among his inventions are: a champion botfighter called MegaBot made with magnetic bearing servos, a swarm of minitiarized robots controlled by thought that can perform any task imaginable, battle armor to fit onto an inflatable robot with chemical thrusters that enable it to fly, a chem-lab in a purse, electro magnetic levitation powered discs to skate on, laser induced plasma blades on gloves, a fire breathing monster suit, rocket-boots to fit on a cat's feet, and surely many many more.
Super Suit: Hiro's suit is fairly basic. There is a communicator in his helmet with a unique frequency that's linked to the rest of the team. In the arm brace of his left glove is a minitiarized computer that's primarily used for making repairs on the fly. There are also powerful electric magnets in his gloves, kneepads, and shoes that allow him to sit securely on Baymax's back while flying.
Other skills include: the ability to speak fluent English, proficient Japanese, extremely limited Spanish (mostly thanks to Honey Lemon), and a touch of Klingon (thanks to Wasabi).
Inventory:
Hiro's helmet and gloves from his super suit, Baymax's karate chip, an out of battery tablet, and one (1) oversized San Fransokyo Intitute of Technology sweater.
Appearance: Regular Outfit and Super Suit
Hiro's a young, half-Japanese half-Caucasian boy, standing at 5'0" (152 cm) in height. He's got a mop of dark hair that's in a state of perpetual bedhead, sticking up and out at all angles without a care in the world. He has bright brown eyes, thick brows and lashes, and a slight gap between his two front teeth. He's at that age where he looks a little awkward in his skin, scrawny and gangly and can be easily picked up and tossed around. He usually wears a dark blue zip-up hoodie, a brightly colored tee-shirt (usually with a robot image on it), long khaki cargo shorts, and hi-tops with yellow laces.
Age: 14
AU Clarification:
S A M P L E S
Log Sample:
Space. They told him that he was now on a spaceship up in space. An actual spaceship in actual outer space. Hiro had to ask them about this several times, just to make sure that he heard them right and that they weren't trying to mess with a teenage boy and his
At least until he'd finally started walking around the ship. And he began to realize that if this was supposed to be a joke, it was a really elaborate one. Tech that he could've barely even begun to imagine was oozing out of every wall. It almost felt like he was drowning in scientific advancement, and it had him picking up the pace and trying to explore every room he could squirm his way into. He got kicked out a lot, since he was a fourteen year old kid and was poking his head into areas that apparently passengers weren't supposed to go into. Not that any of that bothered him. He just kept going. For a while, the shuttle bay was one of his favorite places, since it was there that he could actually see out into space for himself. But then he discovered the Engineering Complex.
In a word, the place was just... incredible. It was huge and sprawling and full of complex tech that Hiro'd never seen before and he was drawn in like a moth to the flame. His eyes were wide as he moved carefully through the area, and he did everything he could to keep his itching hands at his sides just to avoid getting kicked out too quickly. Once or twice he paused and looked around to make sure that no one was looking at him, then traced his fingers over some of the equipment. There were massive generators and so much milling equipment and - Were those trucks hovering as they transported equipment?! It's a roboticist's dream come true and there are absolutely stars in Hiro's eyes as he walks around. Every now and then that comm device they gave him makes some kind of alert noise, but he promptly ignores it in favor of his exploration. Whenever he's told not to do something or go somewhere, it really only makes him want to do it more.
Eventually he finds his way into the salvage area, and it's there where he can basically feel his brain kick into overdrive while he stares, slack-jawed, at what's essentially a gold mine for him. He can't tell at a glance if it's nothing but sheets of metal or if there's anything else in there - old circuitry, motherboards, even certain chemical wastes could prove useful somehow - which really only means one thing to him. He needs to dig in.
Hiro only hesitates for a second, just to take a cursory look around to make sure no one was going to show up and forcibly drag him away, but once that's done he's turning to the heaps of junk with a wide grin and a mischievous glint in his eye. As they say, one man's trash is another man's treasure. Time to get to work.
Comms Sample:
[When the feed switches on, it shows Hiro flushed, breathless, and clearly ducked into a small, dark hiding place. He tries to keep his voice down when he speaks so that he won't be easily found, but who even knows what someone might be able to hear.]
So-- here's a question. Totally hypothetical, but let's say you got caught sneaking into areas you shouldn't be in or touching things maybe no one wants you to touch. What would you say is the best way of getting out of it?
[He only asks because his usual tactic of "play the totally innocent/dumb kid card" doesn't seem to work so well on the few staff members on the bridge, which has ended up with him kind of backed up into a corner. He wouldn't bother asking a whole bunch of strangers otherwise. Hiro bites his lip, glances outside of his little hiding spot, then turns back to the camera with just the tiniest smirk.]
Alternately, I might need someone to help bail me out of a tight spot. It's not as bad as it sounds, I swear. I could just use an extra pair of hands wheeling out some spare parts I found lying around.
[They weren't actually lying around when he got them, but the less people know, the better.] Any takers?